Partners
Gaming Corps Unveils RGS Business to Boost Partner Studio Game Launches
Gaming Corps Launches Remote Game Server Business to Empower Partner Studios
Are you a game studio looking to accelerate your game launches in licensed markets? Gaming Corps AB has just the solution. By launching a new Remote Game Server (RGS) business area, Gaming Corps is set to revolutionize the way partner studios access technology and distribution networks.
Revolutionizing Game Development and Distribution
Gaming Corps’ innovative RGS initiative is designed to offer its cutting-edge technology and established distribution channels to other game studios. This move aims to facilitate the rapid launch of games in licensed markets, leveraging Gaming Corps’ robust infrastructure and industry expertise.
Partner studios can now utilize Gaming Corps’ technology and licenses, ensuring quicker game releases and seamless entry into various markets. Additionally, studios have the option to license existing and future game features, such as the popular Smash4Cash series.
A Profitable Partnership Model
The earnings model for this new business area is based on a profit-sharing arrangement between Gaming Corps and its partners. This ensures that both parties benefit from the collaboration, fostering a mutually advantageous relationship.
Gaming Corps’ modular technology supports a variety of game types, including casino slots, table games, multiplier games, mine games, plinko games, and the innovative Smash4Cash series. This modular approach reportedly enables cost-effective scalability of the RGS service, making it an attractive option for partner studios.
CEO’s Vision for the Future
Juha Kauppinen, CEO of Gaming Corps, emphasized the benefits of their technology: “Our technology, with its six unique game engines for our different product verticals, is developed on a modular basis. This makes game development both smoother and more cost-effective, making it very suitable to be offered as RGS.”
Expanding Horizons: Bulgarian Market Entry
In July 2024, Gaming Corps expanded into the Bulgarian market through a strategic partnership with Kaizen Gaming. This collaboration allows Gaming Corps to provide its gaming portfolio, including the Smash4Cash series, Bon Bon Bonanza, and Samba Soccer, to players in Bulgaria via Kaizen’s Betano and Stoiximan brands.
This deal, initially exclusive for six months, opens the door for Gaming Corps to explore additional partnerships in the region afterwards, highlighting the company’s commitment to expanding its global footprint.
Empowering Partner Studios
By offering their RGS services, Gaming Corps is not only enhancing its own capabilities but also empowering other game studios to achieve greater success. The ability to access top-tier technology and a wide distribution network can significantly accelerate a studio’s growth and market presence.
Conclusion
Gaming Corps’ launch of the Remote Game Server business is a game-changer for the industry. With a focus on rapid game launches, technology access, and market expansion, this initiative is set to benefit both Gaming Corps and its partner studios. By fostering a collaborative environment and offering profit-sharing opportunities, Gaming Corps is paving the way for innovative game development and distribution in the gaming industry.
For studios looking to leverage the latest in gaming technology and distribution, Gaming Corps’ RGS service offers a promising avenue to achieve swift and successful market entry.